After player feedback and complaints, Diablo IV’s meant-to-be-hard Abbatoir of Zir event is having its difficulty significantly scaled down.
The Abbatoir of Zir event kicked off on December 5 as part of Diablo IV’s vampire-themed Season 2, and was intended as a way for max-level players with optimal gear to further challenge themselves after having already conquered the game’s level 100 Nightmare dungeons. Even so, players complained about just how much harder the event–which functions similarly to Greater Rifts in Diablo III in that players must kill a certain number of enemies within a time limit–was to the game’s other endgame activities.